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The Hivers are a six-limbed race, with their limbs equally spaced about their bodies. The largest three sections also have starships and equipment, and the two largest have deckplans and maps. The text in the "main text" section is not very dense, though the sidebars are pretty packed, and the use of sidebars and small margins means that there is little whitespace.Įach section has details on the physiology, government, history, relations, and game description of the race. There are also crisp deckplans for two of the races included, and maps of several planets.Īs with many GURPS books, the majority of the book is sorted into "main text" sections and sidebars. Some of the vehicle artwork appears computer generated of those, the Hiver craft look rather bland, but the Droyne craft look interesting. The interior is black and white, and the art is very good overall. GT:AR3 is a 144-page softcover book priced at $22.95.
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I shall not assume that the reader is familiar with these races. The primary emphasis seems to be the Hivers and the Droyne, both of which had alien books dedicated to them in the original Traveller. GURPS Traveller Alien Races 3(GT:AR3) covers the Hivers, the Droyne, the Ancients, the Inheritors, and the Lithkind. DGP's books were of high quality, so it is unfortunate that not all of the major Traveller alien races saw treatment under its auspices. Under the MegaTraveller edition of the game, the system used was more complete and better constructed, but only 2 alien race books were printed as licensed products by a company named Digest Group Publications, and each book included 2 races.
#Traveller rpg alien races series#
In its original incarnation, the major alien races of Traveller were covered in a series of books, with one book dedicated to each race. It is not my intention to get in depth here with my issues regarding the system, but instead to look at a sourcebook for the latest incarnation of the popular Traveller setting. Its abilities and skills make a nice laundry list for other games and its sourcebooks are legendary for their quality, but I don't care for the system in and of itself. I feel I should begin with a disclaimer: I'm not a big fan of the GURPS system.